I created a cheat sheet of this User Experience design because I know that sometimes at work, really often, it can happen that people around us use words that we don’t really understand. This is normal. But at a certain point, I believe that being able to interact with people from other departments and understand each other is important.
It doesn’t really mean that you need to become an expert (unless you want to) but it’s good to know the basics. If you are wondering what you should know about user experience, then keep reading! A long time ago I created a cheat sheet for software development, which people liked, so I decided to do the same for user experience design.
In this user experience design cheat sheet I explain what is user experience design and UX process, the difference between UX designer, UI designer (user interface) and user experience design researcher, I mention some good tools that are used And in particular I explain the techniques used in processes.
What is User Experience Design?
We manufacture / design products through a process of user experience design, by which we will ensure customer satisfaction by providing a great applicability and accessibility while using our product. The fact that it is logical and user friendly will enhance the enjoyment of the user and it will turn him into a loyal and happy customer.
It is important to know the difference between design (visual aspect) and user experience, which is how it feels to use a product.
More about the UX process
The idea is to understand why users use a certain product, what are the goals and what are the values to look for? To understand all of this, we go through a UX process that can vary from team to team, but the core is the same.
I will not develop too much at this point, we have found an article about the UX process which is quite good to read. But in this User Experience Design Cheat Sheet, I will mention 5 steps of this process as I believe it is important to know them:
User experience researcher
The UX researcher wants to know who the user is, what he wants and wants. Basically he should have deep knowledge about the user, not all of it to design the wrong product. It is an important part of the process, it is really the foundation. The idea is to interview users, do research and gather information using other techniques and get more information that will help us start the process properly.
User Experience Designer
The main role of a user experience designer is to ensure that the user experience is good, that the product looks good. A user experience designer will focus on the conceptual part of the UX process. How do they do that? By optimizing the product to achieve an effective and enjoyable use. Basically they have to understand why and how users interact with a specific product to be able to provide them with the right solution. They often have to do user testing on prototypes to understand and see how people can refine and iterate to reach a good logic while navigating the product.
User interface designer
UI Supplement UX. When we talk about user interface design, we are talking about how the product is placed. It is more about visual design and information design. They must ensure that visually speaking, the product is communicated by the user experience designer that it represents the brand.
How the buttons look, the text etc, so it’s about visuals and also about the spread of things on a page. It is very important to understand how people use an interface that is able to provide a good user interface.
Various Techniques in User Experience Design
Wireframe – An image (or multiple images) used as a visual guide to the structure and layout of a website or mobile app, typically used to plan the structure and functionality of a site.
Storyboard – a sketch that represents users’ sequential interactions with the product.
Sitemap – is a list of all pages of a web site or mobile app that are accessible to search engine crawlers (or users).
User testing – When you see a user doing something or using their product, or interacting with something, explain what they are doing and why.
Individuals – are fictional characters that we create and who represent a cluster of users for the final design.
A / B Testing – We use A / B testing to compare versions of web pages or interfaces and this enables us to gain more insight on which one is stronger or performs better.